The part I was working with was a single non-self intersecting VSS protrusion along a datum curve. It was practice to make an animation. I wrote a trail file generator that would increment to make a protrusion that looped around. It would generate a few frames, then crash on geometry fail. Change the accuracy up or down and it would run a few more and then crash again.
As far as this case it concerned, I'd say modeling a wire rope is interesting as an excercise, but a waste of design time. There is no analytical value. If there is something to be known, the wire rope makers know it already.
If it is homework, it's for the student to do.
The design is completely descibed by the section and twist rate(s), so the conceptual design is done.